Good design is actually a lot harder to notice than poor design, in part because good designs fit our needs so well that the design is invisible.
Daniel's notes on The Design Of Everyday Things
The Design Of Everyday Things by Don Norman
14 notes
in reading orderThe design of everyday things is in great danger of becoming the design of superfluous, overloaded, unnecessary things.
If the system lets you make the error, it is badly designed. And if the system induces you to make the error, then it is really badly designed.
The best designs are those that disappear.
Design is really an act of communication, which means having a deep understanding of the person with whom the designer is communicating.
The hard and necessary part of design is to make things work well even when things do not go as planned.
One way of overcoming the fear of the new is to make it look like the old.
The day the product team is announced, it is behind schedule and over its budget.
The designer should not dictate to the user but should be receptive to what the user wants.
The best way to predict the future is to invent it.
Design is not just what it looks like and feels like. Design is how it works.
The problem is not that there are problems. The problem is expecting otherwise and thinking that having problems is a problem.
The best products do two things well: features and details. Features are what draw people to the product. Details are what keep them there.
The best design solutions are often the simplest ones.
Keep what you read, not just what you finished.
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