A note from Sary

Ch.8-CD.4: Game Techniques within Ownership & Possession - Collection Sets (16): By giving users a piece of the reward instead of the full reward, every user feels that they are making progress towards the ultimate win-prize while the company maintains control of its budget. When you give users rewards, don't Just give them physical items directly, for those generally have less motivational longevity. More often, giving them collection pieces will result in longer-term engagement.

Sary Actionable Gamification, page 186 · August 12, 2023 Save to shelf
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