A note from Sary

Ch.13: How to make an experience more intrinsic 2- Add more unpredictability to the experience Unpredictability matched with Core Drive 8: Loss & Avoidance will often make an undesirable event even more stressful, and sometimes more motivating in a Black Hat way; but unpredictability accompanying Core Drive 2: Development & Accomplishment or Core Drive 4: Ownership & Possession increases the excitement of the experience. If you implement a variable reward, either in the form of a Mystery Box (users expect a reward but don't know what it will be) or an Easter Egg (users don't expect a reward at all), you will likely build positive anticipation and unpredictability. In the book Hooked, Nir Eyal confirms that, "Variable rewards are one of the most powerful tools companies implement to hook users.

Sary Actionable Gamification, page 364 · August 22, 2023 Save to shelf
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