A note from Sary

Ch.7: CD-3: Game Techniques within Empowerment of Creativity & Feedback - Boosters (#31): Boosters such as obtaining a "jumping star" in Super Mario are limited by time, and temporarily give users the power of invincibility. For the next dozen seconds, a player would rush as quickly as he can (sometimes falling into pits) as he enjoys the adrenaline rush of using his evanescent power (with a touch of Core Drive 6: Scarcity & Impatience).

Sary Actionable Gamification, page 146 · August 10, 2023 Save to shelf
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