A note from Sary

Ch.13: How to make an experience more intrinsic 3- Add meaningful choices and feedback (creativity): Also keep in mind, our brains hate it when we have no choices, but wealso dislike having too many choices. The latter leads to decision paralysis and ultimately makes us feel stupid. This is an Anti Core Drive within Core Drive 2 Development & Aecomplishment, which Talso call the "Googles Problem." In Googles, there is an impressive amount of technology and engineering hours behind each fenture, but users feel lost, powerless, and end up leaving quickly,

Sary Actionable Gamification, page 367 · August 22, 2023 Save to shelf
Notes like this take four seconds in Booksense. Scan the paragraph, it lands on the right page, and comes back for review later. Take your first note

More from readers of Actionable Gamification

Sary p. 460
Sary p. 453

More from Sary

See their profile

Stop losing the best parts of what you read.

Booksense pushes your highlights back to you for review, so a note from page 174 is still yours a year later. Free on iOS.

Sary on Booksense 1,235 notes 212 hours of reading