A note from Sary

Ch.13: How to make an experience more intrinsic 3- Add meaningful choices and feedback (creativity): If a hundred users go through your experience and all hundred take the exact same actions to achieve the Win-State, there are no meaningful choices present for the user to express their creativity. If thirty of those hundred take one path, another thirty take a second path, and the last forty take a third path to reach the Win-State, a greater feeling of having meaningful choices will be present. If all hundred users played the game differently and still ended up reaching the Win-State, your experience will have been successful in generating an optimal meaningful choice design.

Sary Actionable Gamification, page 366 · August 22, 2023 Save to shelf
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